It's time to try something a little less ambitious.
I'm going full rogueLITE!
Using a lot of the code from the roguelike project, I started making a more limited game.
There will be a single character, combat will be more arcade like, there will still be a chance to upgrade and develop your character's stats, but they represent only a single class and have fixed equipment.
|Introducing the Lady Grenadier.|
Game play involves mostly chucking bombs at the enemy.
Both types of attack require some thought about how to deliver them. You can't just spam bombs, or you risk blowing yourself up. The charge attack is very powerful, but you can run over traps or end up in trouble if you don't plan your attack run well.
I know people in the roguelike community tend to look down on Roguelites, but I want to make a fun game, and it would be nice if people other than me wanted to play it. It would also be great if there was a realistic chance of me ever finishing it! :)
Here's a video of last week's progress:
I've added a few extra things since then, but I'm not ready to do another development diary yet so it will have to wait until the weekend.